Playthings of Mad Gods

GLOG Class: Veteran of the Psychic Wars

Obviously inspired by this song, also the whole class is inspired by the songs of Blue Oyster Cult. Also, a Content Warning: War Crimes.

You see me now, a veteran
Of a thousand psychic wars
I've been living on the edge so long
Where the winds of limbo roar
And I'm young enough to look at
And far too old to see
All the scars are on the inside
I'm not sure if there's anything left of me

Veteran of the Psychic Wars:

Scars: Your body is covered in scars. Your memories are fragmented - you barely remember who you are, and yet it gives you a strange strength. Half of your inventory slots are filled with Scars each morning (if you use mental inventory, the same thing happens with it too). You may expend a Scar to negate 4 points of damage targeting you - this represents the attacks hitting something that's already destroyed.

Shackled Mind: You have been changed by the wars you were put into - after taking damage, something changes in you. You become numb to pain and fear, focused on dealing the most damage to your enemies with any mean possible. You are capable of retreat only as long, as it will enable you to kill more. You leave this state after killing the last visible enemy, or if reminded of a happy memory. While in this state you make your attacks and damage rolls with advantage. Any creature who tries to stop you from killing is treated as an enemy.

Flashbacks: Your memories are starting to return, flaring up and dying again. It causes your psychic powers to return, and it is not as good as it may sound. At the start of each day, roll d10 and check the following table:

B-Side: When spending a Scar to activate an ability granted by your Flashbacks, you may decide to reverse its effects (i.e. freeze an item instead of setting it on fire).

I Am the One You Warned Me Of: When your Shackled Mind activates, you become a killing machine, and your enemies seem to finally realize. Your enemies must check morale when they see your Shackled Mind activate.

Let Go: You may never get rid of your Scars. But you may outgrow them. You work through all the damage that The War dealt to you, and even if you may never be the same, you may be better. Ignore the negative effects from Flashbacks, and you may choose the one you are using each time you wake up. Also, you may choose to end the effects of Shackled Mind by spending a Scar.

#Class #GLOG