Playthings of Mad Gods

GLOG Class: Jester

Just because you're dressed in bells and look like a donkey, doesn't mean that you're any less of a danger than anyone else. After all, have you ever been kicked by a donkey? You are in a unique position in the court - you can always say the truth, no matter how much it'll hurt, if you'll only dress it up in the jokes and bells. In fact, you might be the second most dangerous person in the court, right after the chef.

Jester:

With your brazen wit...: When you make a fool out of someone, they need to save to be able to act against you for the fear of seeming like an even bigger ass (this works in social settings, not on the battlefield)

Not worth the bullet: You are always the last to be targeted by enemies with a sense of humour (unless they see you acting as a serious threat), and they will let you surrender if your promise to entertain them.

Juggling: You can juggle [DEX] items. It is both impressive and entertaining, especially since you can throw them three at a time (or one at the other so it hits it in flight). This includes knifes or bombs. If you get hit while juggling, save or drop the items onto your feet with a funny scream.

PUNishment: You crack jokes all the time, and one can't help but give a painful grin to most of them. Each time you make a pun about something in the scene in character, gain a point of punishment. You can spend them to adjust rolls in your surroundings due to humourous circumstances (1 point per 1 point of adjustment).

...Cut through all their shit Now, your jokes cut straight through even the strongest nerves. When you activate "With your brazen wit..." Deal d10 non-lethal damage to the target of the joke. If they are incapacitated by it, they spend their turns behaving in extreme emotions, either laughing their asses off, seething in anger or crying like a waterfall.

#Class #GLOG