Playthings of Mad Gods

GLOG Class: Fisherperson Supreme!

For most it's just a job - for you, it's a way of life. I understand it - feeding your family is no small task. There are strange fish in these waters, and you still manage to return each day, and not only feed them, but also sell me what remains. But tell me, why the fuck did I find a merman bound up in your nets?

Fisherperson Supreme!:

That big!: As long as any seas and ponds harbour fish, you will not rest easy. As long as you have access to water with fishes in it, you can provide [templates*2]d4 rations per day, regardless of any other conditions.

Fish fear me!: You know how to take down even the biggest fishes. This includes both mermaids and dolphins. You get a bonus to hit and damage against aquatic creatures that equals your templates in this class.

Today's Catch: As it turns out, nets are a great weapon against creatures that live out of water too. Creatures struggling against nets and other methods of restraining by you have a penalty to their saves equal to your templates in this class.

UNSINKABLE!!!: You've sailed enough for the vessel to be like a second body to you - it will not sink as long as you live. You can trade your own Hit Protection (HP) to heal damage to the ship, as represented by desperate repairs.

Yoink!: You have enough control over your fishing rod, that you can steal items right out of people's hands. As an action, you can force an enemy that is holding an item to save - if they fail, you get whatever they were holding. You can also pull a person 15 ft towards yourself if you hit an attack roll against them.

Small but prescious: Various things have a tendency to get caught up in the nets and hooks, boots being the most known of them. You have found a knack to find the more useful of them - each day you spend fishing you have a 1 in 36 chance to find some treasure, as defined by your GM (magic boots are fitting, so is a goldfish that grants a single limited wish, a floating bottle with a treasure map, or anything else you think may make your game funnier)

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